Rating issues
The PVP battles that can take place depict unrealistic, mild violence and there is no emphasis on pain. Humans that are hit, just show the damage dealt by means of numbers floating above the characters model. These human characters (always depicted in full space armour) can take tremendous amounts of hits. When hit, the character will never flinch, there is no pain animation. When their health is depleted, the character will fall down to the floor like a stuffed animal with a minimal rag doll effect.
When the above happens to the player, the same death sequence is used in POV mode as in the original version of the game. When the player views their model from the new 3rd person view, he sees his character fall to the floor and the screen fade to black.